User Interface - Draft One
The M0D0 application features a simplified UI to help Kylee jump into being productive with as little distractions as possible. The focus is put on the timer and the red assists in the urgent nature of a countdown. The focus button in the top left opens a drop down menu with a few choices. The Stop button will trigger a pop-up overlay to ask you if you want to quit the session. The Ai can be personified through the squiggly lines to signify speech like Siri, or to show a smile, a frown, a warbly face, or the ebb and flow of the ocean. Captions help give an enhanced chatbot experience to allow for silent mode.




10 point Heuristic Analysis
Visibility of System Status?
Yes. Users know exactly what is happening by looking at the main focus session screen. Big bold numbers are counting down over a bright red background.
Match between system and real world?
Yes. Timers and countdowns are fundamental to human life. Starting and Stopping things are second nature to us.
User control and freedom?
No, maybe. User’s flow is seriously limited. The UI allows only the stopping of the timer, the starting of the timer, and settings.
Consistency and standards?
Yes, top left and right targets are used for major UI buttons. This is where people normally look for them.
Error Prevention?
No. Due to reduced flow options, there is not yet any error preventions.
Recognition rather than recall?
Yes. The stop button is intuitive. Once the stop is located, and the start button. It is intuitive how to use the app.
Flexibility and efficiency of use?
No. Not yet any shortcuts.
Aesthetic and minimalist design?
Yes. The red and white help the content pop off the screen. The airy nature of the app give the app a tranquil focused vibe.
Help users recognize, diagnose, and recover from errors?
Not yet. Maybe not ever.
Help and documentation?
No way to signal for help or dig through help articles.